LUNA’S LIBRARY OF STORIES.
Improving Life Skills for Girls.
Grade 6-10.
Life Skills.Digital Skills for Her.Online Safety.Inclusion.
Visit the libraryThe Outdoor School for Girls equips girls with the skills they need to problem-solve for Climate Change in India by playing football and learning skills outside.
For the first time, football is being played and taught at school for girls during school hours.
Three days a week, girls play football; the other three days a week, girls learn skills.
Sustainable Enterprise, Life, Digital Skills, outside.






Improving Life Skills for Girls.
Grade 6-10.
Life Skills.Digital Skills for Her.Online Safety.Inclusion.
Visit the libraryMechanical Engineering skills for girls to learn how to fix one hundred things & explore new school to work careers, enterprises for young women. Grade 6-10.
Mechanical Engineering Skills, Outside Action Research. 3D design skills. Circular Economy. Stories. Famous Five.
Visit the librarySustainable Enterprise Skills to start-up to solve for Climate Change. Grade 6-12.
360 degree Climate Change Communities.From school to sustainable start-up of her choice.
Outdoor School TVLife Skills, Women Coaches, from the pitch to pitching a sustainable enterprise of her choice. Climate Change.
Games in local languages were designed, printed, and delivered to teach girls integrated skills at school.
Games were designed to teach girls integrated life, digital, STEM, sustainable enterprise skills to solve for Climate Change. At school, girls would read the stories and then together play games. Games have brought a new dimension to the skills-learning journey.
First, they are fun. Second, they are a great way to manage a large-class of students. Promoting teamwork and the life skills we learn together through play, communication, negotiation, fair play, overcoming obstacles, the games are a design-solution to a challenging problem.
Girls play skills games to understand interconnected skills concepts.



How do you enable girls to learn integrated skills in a Government School setting? From spinning wheels with food waste challenges, to big pink mats for a mess quest that roll out on the floor, maps of Goa, Mumbai, Bengaluru beaches and waterways to solve for plastic waste, starting on the edge, packaged as far as possible in sustainable packaging, cloth bags, we still have some plastic pieces in the games. Our goal next year is to get even closer to zero plastic, just like Viola’s search for zero when it comes to food waste.

Solve various community and environmental problems shown in the “Mess Cards” using the resources and skills from “Solution Cards.” Work together as teams to clean up all messes on the board and reach the final space.

Design a sustainable solar-powered city model for a low-income community incorporating solar cells and advanced STEM principles.

Establish chains of relationships between nature patterns and disruptors, aiming to be the first to get rid of all your cards.

Find out how the plastic got into the ocean and onto the beach. How did it get there? Where did it come from? Can you solve the puzzle of making sure it doesn’t get there at all?

Learn about food waste, its repurposing, and the benefits of vertical farming.

Work together to design a sustainable sports pitch for girls to be able to play team sports together.

To be on time, but also pause long enough to smell the flowers. To take note of everything you see. Create space for you and me and everything else to thrive.

Teams embark on a thrilling journey through the food cycle stages to build the ultimate sustainable food plate. But beware! Along the way, you’ll face real-world sustainability challenges that put your eco-knowledge and aim to the test.

Work as a team to reduce plastic waste from the beach, make eco-friendly decisions, and be the most sustainable player. Track & calculate the amount and weight of plastic waste discarded, with the goal of reaching “Circular Economy Success.”

Navigate the twists of the solar supply chain, gather parts to build your solar gadget, and strategically upcycle, recycle, or trade components along the way. Race to complete your gadget blueprint while getting rid of waste and dodging hazards.